Saturday, March 19, 2016

On-hit Animation

I'm still going over a majority of the animations. I realize that a on-hit type of animation would be useful, so that the user can see the character take the damage. Since I'm using mixamo, I'm mainly slightly changing some settings for the specific animation. Only issue is, while I can edit the animation, I noticed that I have some difficulty with importing the fixed animation. For now I'll just mess with the original settings.


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