Sunday, April 3, 2016

Another Base Mesh

I after trying to learn programming/shader work, I ended up giving up a bit on that. However, I did decide to make another base mesh. I figured that the current base mesh was a bit simple in terms of proportions/body type. I thought that I would try to make a more muscular type of character. In the end, I think the the mesh is pretty good, and I actually some of the topology is better than the current base mesh.


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