Thursday, October 8, 2015

Testing in Unity

I have a decent understanding of Unity, but I definitely could get better. I had exported my model with the animations. I had difficulty getting the animations to run. It was later on that I found out that I needed to also have scripts to run the animation sequence. After many attempts and with the help of Nevin and Mike, I managed to get a functional crossbow in Unity.

From my initial Unity Test

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