Friday, October 23, 2015

Mocap Data


We finished capturing all the mocap data. Next we have to clean the animations.  There were some animations that we were not able to get data for because of how the body suit was set up. The person had to remain tethered to the power source. We will have to do manual keyframed animations of walking, running, and possibly jumping.

The photo below show the raw .bvh file uploaded to a biped in 3ds Max. The mocap data is all FK type of animations hence all the individual keyframes.  The picture below is just a portion of the list of raw file animations we captured.

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