Thursday, December 3, 2015

Running with Style

Strafing. This has definitely been one of the harder animations that I have done. Rather, I thought it was until I looked differently on the situation. My main concern was about the legs when the character does the strafe run. In my head I was picturing the legs crossing over and maybe having the feet turn the direction the character is facing. I actually looked at in game models of characters strafe running. The main example I used was a human for the World of Warcraft. I spent a good amount of time just walking, and observing how these in game models walked; the characters would mainly have their body turned while having their legs/feet in the direction they were moving.




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