Tuesday, February 10, 2015

Walking

We're wrapping up the first sprint this week. I worked on getting a walk animation for the pikeman.  At first this looked to be one of the most difficult tasks to achieve; however, after looking online for walking cycles, I found a good sprite sheet of a walk cycle and I essentially traced the frames.



I found this to be so much easier to finish than trying to draw the cycle from just from my mind. However, although tracing was relatively easy, adding detail, like previose works was tedious.


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