Wednesday, April 29, 2015

Rechecking My Sprites

This week, I primarily worked on just checking over my sprites. I know it doesn't seem like much, but our team is doing clean up, and I want to make sure that my animations still look good. The main thing I was searching for was dead/white pixels in the animations. When the animation is put against a dark background, these pixels are more visible.

Thursday, April 23, 2015

Trying Out Building Assets

This week I was trying to work on helping with the building assets. I will be honest I don't really like working on these because I find it more difficult to create a certain building look. I was trying to base them off of this type of architecture and design.



Update: I eventually decided not to continue to work on these buildings and looked to work on something different.

Tuesday, April 14, 2015

Cut Scenes Touch Up

I was asked to do some touch ups for the cut scenes. The overall look was good but my black circling was getting cut off. We wanted the blackness to encompass the entire image so it would look better in video editing. So that's really what I focused on.


It may not look like much but I was having some difficulty trying to get a perfect circle if you will surrounding the pic, I had to work on a certain filter.

Saturday, April 4, 2015

Cut Scenes

This week I worked cut scenes for the intro of the game. I was a bit rushed unfortunately because I actually will not be home for spring break. I won't have any access to a PC to work on the cut scenes. I based these pictures off of the concept that the product owner game me.


These are the completed cut scenes before I go on break,